MushARoom
An Educational Virtual Reality Garden Where Plastics Are Degraded through Mushroom Farming.
Developed with
Unity
Blender
RealityCapture
(Photogrammetry)
Teamwork with
Leyi He
Duty
Mushroom Rigging and Animation
Ray Hover Interaction
Grab and Throw Interaction
Problem Statement Plastic waste is a growing problem that is harming the environment, and we need to find innovative solutions to address it. Meanwhile, people are increasingly interested in finding ways to bring nature into their homes, but many face limitations due to space, time, or resource.
MushARoom is an augmented reality project that offers an immersive experience to transform a bedroom into a digital mushroom garden. It is a sustainable solution that showcases how mushrooms can degrade plastic garbage. Using processed plastic as a nutrition for digital mushrooms, we create a circular economy that turns waste into a valuable resource.
Photogrammety
Point Cloud
Mushroom Rigging and Animation
Game Menu
Photogrammtic Room
Mushroom Interaction
Grab and Throw Plastic Bottles
Shredder (up) and Abiotic Degradation Tank (bottom)
Soil for Mushrooms
Marketing Brochure
@ Rui Qiu